

It wasn’t just marrying one of my favorite shooter series to the genre, but they had figured out a way to make it control almost as well as on a PC. Then, in 2009, fittingly enough the studio that made Age of Empires figured it out with Halo Wars. So, when I needed a fix, it would end up leading to a rare PC purchase for me. Although I became more engrossed in consoles over the years, the RTS genre always held a special place in my heart from those early PC days, but I could never find one that captured what made the genre great on a console. It wasn’t the games themselves, but the method in which I played them. Then, just a couple of years later, Command & Conquer on the N64 almost did the exact opposite, making me recoil from the genre. For me, Age of Empires on PC was my gateway into the world of real-time strategy games.
